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End Game in Computers — the list

End Game in Computers — the list

Runtime01:09:44
Parts2
Spoken inEnglish
Now on the chart New Frontier Book 4-1of2
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Track list

2 parts
  1. 1 New Frontier Book 4-1of2 00:36:01
  2. 2 New Frontier Book 4-2of2 00:33:44

Ranked for listeners who want the whole story: End Game in computers.

The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this recording dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. Many advanced game development techniques are covered, including particle systems, advanced controls, artificial intelligence, blitting, scrolling, and more.

A free, full stream from the Bestselling Audiobooks list.

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